Anti-AFK and auto-reconnect explained
Automation Updated 2 min read

Anti-AFK and auto-reconnect explained

Two features keep an account online for days at a time: auto-reconnect brings it back when it gets disconnected, and anti-AFK stops servers kicking it for standing still.

Both live in Server Settings → Server Details (open the server folder's menu, then Server Settings), where you choose which accounts on that server use them.

Auto-reconnect#

If an account is kicked, the server restarts or the connection drops, auto-reconnect logs it back in. It waits a little longer between each try, so it doesn't spam a server that is down.

  • Scheduled commands, macros and webhooks start again once it's back.
  • If you press Disconnect yourself, it stays disconnected.
  • You can change the wait between tries for each account in its connection details.

Anti-AFK#

Many servers kick players who stand perfectly still. Anti-AFK makes small, natural movements so the account looks active. Leave it off for accounts that must stay exactly in place, for example in a farm.

Tick end packet#

If accounts on a 1.21.2+ server keep getting kicked for movement, try switching Tick end packet in Server Details. It applies to all your accounts.

Checklist before leaving accounts overnight#

  1. Auto-reconnect on.
  2. Anti-AFK on, unless the account needs to stay still.
  3. The right Minecraft version for the server. See choosing a version.
  4. A proxy per account if you run several on one server. See Minecraft AFK proxies.

Keep your account online while you are away

Start free: no download, no credit card. Add an account and connect in a couple of minutes.

Frequently asked questions

Yes, until the server is back. If the address can't be reached at all, or the server asks for another version, it stops and tells you why.

It stops the usual "stood still too long" kick. Servers can still have rules about AFK accounts. See is an AFK client safe and allowed.

That's on purpose. Accounts you disconnect yourself stay offline.